Just trying to get an idea of what each class gets as an Askill
Fighter: is improved parry.. (for got we even have parry(make parry useable without a shield!))
Cleric: oureach or somthing, being able to heal/bless people anywhere on the mud
Thief: manaless overkill.. not sure if they have somthing else or not
Mage: improved trance that really isnt much improved (from what i hear)
Druid: speical summons?
Necro: Blights?
Barb: ook ook? oh eat more jerkie.. i think? i donno
Monk: spirt weapons i think.. which most monks dont use from what i have heard.. could be wrong
what else, im sure i missed somthing