Info


 

The available information commands are as follows:

i: (inventory)
Syntax: “i” or “inventory”

Shows you everything your carrying, as well as items you are wielding/wearing, along with clan badges, auction paddles and other things that dont appear in the “eq” command.

score:
Syntax: “score”

score shows you almost every attribute of your character, from name, class, to weight/height to even your stats (also this is the only way to look at your stats)

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-shows you these attributes in this order:-
<name> <lastname> <title> <level>
<class>
<health> <mana> <spendable exp> <money on you>
<alignment> <dominant hand> <sex> <race>
<infamy title>
<age>
<height> <weight>
<stats>
<health in diagnosis style>
(which also shows you how drunk/full you are)

see also, alcohol, Classes, heal

For example:

>Nameless Name is for you to look at (Level 17)
>You are a member of the barbarian class.
>Health: 100% Mana: 80(80) Spendable exp: 46219 Silver: >538.
>Quite nasty ambidextrous female half-orc
>Your Infamy title is: Citizen.
>You are 20 years and 14 days old.
>Your height is 199 cm (6’6") and your weight 90 kg (198 >lbs).
>Strength : superb
>Dexterity : incredible
>Constitution : incredible
>Intelligence : average
>Wisdom : just above average
>Charisma : bad
>You have no injuries.

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skills:

shows you all the weapon and language skills your character has (not the class skills nor monk skills)
see Monk-Skills, and Class-Skills

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-shows you weapon and language skills in this order:-
<knife skills>
<club skills>
<axe skills>
<sword skills>
<2 handed club (staves) or 2h club skills>
<2h axe skills>
<2h sword skills>
< polearm or 2h dagger skills>
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exa: (examine)
Syntax: “exa <object>”, “exa <description in room>”

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>e.g.
>Burrow Entrance:
>You find yourself inside what seems to be a dry, hidden >retreat of some sort.  The soil on the ground is soft, yet >dry with dozens of holes scattered amongst each other.  >Strange tracks in the soil tell you that something >may be living down here.  The path continues to the >northeast while a hole in the ceiling leads you to the >streets.
> Obvious exits are: northeast, out
>exa tracks
>Odd grooves in the soil, as if something were slithering >through here.  Perhaps a snake?
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shows you certain information regarding things in the room or items you have around you (or on you), it can also give you more information with quests etc. However you should know that you can only examine things that are around you, for example you cannot examine something someone else is using or examine a door that is in a different room. (also if you examine something and it says “what?” it most likely means theres nothing that can be known or said about that object/description)

l: (look)
Syntax: “l” (which is L lowercase btw) or “look”

shows you the rooms full description instead of only a title, if you had used “brief"(doesnt show much in areas such as the wilderness)

sizeup:
Syntax: “sizeup <target-name>”

gives a rough (really rough) estimate on the size of the eq your target is using, descriptions of sizes (include but are not excluded to) range from “jogging will get you there” to “just right” to “maybe a few more pints”
(using this uses up about 5 mana per use)

glance:
Syntax: “glance”

allows you to view the names of every player in the room your currently in, regardless of if their wearing masks however certain npcs will still have their names hidden

languages:
Syntax: “languages”

gives a list of the languages in moral decay

time:
Syntax: “time”
also you can type “tell armageddon time left”

shows the server’s time

consider:
Syntax: “consider enemy” (while fighting an opponent), “consider <target-name>”

allows you to give a rough estimate on how strong an opponent is compared to you, estimate includes current health, equipment but, BUT does not include specials/spells/prayers/abilities so remember that while fighting a tough, higher level npc

(for mages consider will be very inaccurate due to the fact it wont include damage spells or shields)

dn: (diagnose)
Syntax: “dn” or “diagnose”

shows the health of each limb, as well as how full or drunk you are

see also, heal, limbs, alcohol

focus:
Syntax: “focus”

allows you to “notice” any abnormalities within a certain area, but does not always work

eq: (equipment)
Syntax: “eq”

shows all the equipment you are currently using (does NOT include items that is in your inventory but you are not wielding/wearing)

h: (health)
Syntax: “h”

shows your overall health in a percentage as well as your spendable exp and silver on you

huntlist:
Syntax: “huntlist”, “huntlist clear”

allows for you to view who you are currently hunting (and therefore will auto attack on sight), or if you type “huntlist clear” will clear that huntlist so you wont attack those targets anymore.

(it has been said that if you have a huntlist with a thief, he will not be able to ambush you anymore - hasnt been tested)

search:
Syntax: “search”, “search <description>”

allows you to search rooms for objects, abnormalities, clues, etc, needed for doing quests or miniquests

help:
Syntax: “help”, “help <topic-name>”

allows you to use the md helpfiles
(try typing “help” in moral decay, to access this)

Category:Commands
Category:New To Moral Decay

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