drunkeness


 

Redirected from: Soberity

Drunkeness is basically how much you as a player can drink (see alcohol). The more drunk you are the faster you will recover health and mana over time, however at the same time, the downside will be that you will not be fighting at your best.

Drunkeness also affects some classes more then others, for example clerics are unable to use blesses if they are drunk beyond “quite tipsy”, while its best if thieves (see thief) do not drink for they have a higher chance of missing on their ambush, and finally it is highly recommended that monks do not drink at all for it interferes with most of their skills.

Levels of Drunkeness
-Slightly Tispy
-Quite Tispy
-Somewhat Drunk
-Roaring Drunk
-Drunken Stupor
-Stumbling around in an alcoholic haze
-You’re as drunk as the pink elephant talking to you (or something)
-Dead drunk wasted

Category:New to Moral Decay

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