Druid Shrines


 

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Druid Shrines increase the spell power of almost every spell cast in the vicinity of a shrine. However the casting of a shrine takes up max mana (with a caster that has more mana giving a better shrine). Shrine power can be increased through use of herbs when casting it, as well as getting fellow druids to enhance the shrine (see Druid Spells).

Typically per boot there is only one shrine, where all the druids share as well as leave items for other druids. Also higher level druids will usually be more then happy to create stronger shrines for the weaker ones till they are strong enough to make strong shrines as well. This results in the druid class being the most community type class in the game.

(NOTE: All Items at a shrine belong to the druids. Do not take items from a shrine without permission.)

Types (going from weakest to strongest):
>Ley lines
(lasts a few hours)

>Sacred Grove
(lasts a few hours)

>Earth Mounds
(lasts slightly over half a boot)

>Standing Stones
(lasts a whole boot)

see also, Druid Spells, Druid

Category:Druid

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