wizards


 

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They are gods in our little world, they create everything and have the power to destroy it.

The wizards of MD are the coders, they have access to the programming behind everything in the game as well as the ability to create new things.  Everything that is in the game, both seen and unseen was made by a wizard.

Such power comes with great responsibility, so only the greatest of players can accend into wizdom.  And once a wizard they must adhere to strict policies of conduct and involvement with the mortal community.

Typically wizards start as an apprentice, a grace period where their powers are limited and they are under a mentorship of a higher level wizard.  Once they’ve proven themself they are granted the title of ‘wizard’.  From there they can move into specific positions (questmaster, guildmaster, etc) or into regional overlord positions, taking direct control over one of the 5 regions of MD.  Above that is the ranking of Arch and God, which are reserved for the best and most dedicated wizards.

All wizard projects and idea go thru a council of other wizards, so that powers, equipment, items, and npcs are proper for their difficulty as well as the ideas being best for the mud.  Its a bit of beauracracy, but its for the good of the mud.  Over the years its helped to keep the MUD in check with its growth, not allowing one area to become too ‘good’ compared to the rest.

The title of ‘Founder’ is only wearable by Exedore.

Category:Admins
Category:New to Moral Decay

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